Contents
  1. StarCraft II: Flashpoint
  2. StarCraft: Liberty's Crusade PDF
  3. StarCraft - BD4 - Queen of Blades (en)
  4. StarCraft: Queen of Blades

queen. OF blades. AARON ROSENBERG. POCKET STAR BOOKS. New York London after the events described in the StarCraft novel Liberty's. Crusade. Queen of Blades (Starcraft) Mass Market Paperback – June 1, Former marshal-turned-rebel Jim Raynor has broken away from the power-crazed Emperor Arcturus Mengsk. Enraged over Mengsk's betrayal of the powerful telepath, Sarah Kerrigan, to the ravenous Zerg, Raynor has lost. Скачать бесплатно книгу Queen of Blades - Rosenberg Aaron в форматах fb2, rtf, epub, pdf, Серия: StarCraft в формате pdf скачать.

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Starcraft Queen Of Blades Pdf

Queen of Blades pdf by A. Rosenberg. Starcraft begins anew her forces and defending the apparent cessation of two add. Blizzard entertainment reported that. StarCraft: Queen of Blades is a StarCraft novel written by Aaron Rosenberg and authorized by Blizzard Entertainment. It is available as a softcover and ebook. StarCraft - BD4 - Queen of Blades (en) - Ebook download as PDF File .pdf) or view presentation slides online. StarCraft Queen of Blades.

StarCraft [ edit ] Arcturus Mengsk : Good day, magistrate. You're familiar with the Confederate propaganda surrounding my group, but your reputation suggests you'll see past it. It's never been our practice to operate in any one place for long, but these Zerg don't look like they're going to wait. I'm going to make you an offer, magistrate. I'd like to help you out by sending down a number of transports to your colony and evacuating any survivors. You know, of course, that my organization operates outside the bounds of Confederate law. That's why they spread their lies and misinformation.

Raynor sent down shuttles from all his ships to the surface, and his troops searched for the zerg, which were hiding in tunnels. Raynor led his troops into a large tunnel and used his psychic connection with Kerrigan to navigate, losing a few troops on the way.

They were spotted by a strange massive eye , and after it was destroyed, the battle was on. Raynor's troops took losses but eventually reached a chamber which was a breeding ground. There the chrysalis lay.

Seeing the terrans, the two cerebrates attempted to defend it. Raynor was able to "hear" their orders and pressed forward as his troops held off the zerg. Just as he reached the chrysalis, it burst open, revealing Kerrigan, now the Queen of Blades. After disposing of the rest of the terrans in the chamber, leaving Raynor on his own, she ordered the zerg to leave them and the two had a short conversation.

After that, Kerrigan disappeared, leaving Raynor alone. Heavily outnumbered, he returned to what's left of his team outside the chamber and ordered a retreat. Infiltration Edit After leaving the caves a different way from where they came in , Raynor and his troops made it to their base camp, only to find his shuttles missing, as Kerrigan had taken control of them in order to board his and Duke's ships. Kerrigan herself boarded the Amerigo. Raynor was able to warn Horner aboard the Hyperion, who then initiated a blind warp jump in order to escape.

Once she was gone, out of desperation, Raynor called for Duke and asked him for assistance, but the Norad III and one other ship also made an emergency jump, leaving Raynor behind. This was when the protoss struck. They destroyed all the terran vessels in the area, attacking even the lifepods , leaving a very angry Raynor along with the few terrans he had left with him stranded on Char, days away from the nearest world. Raynor managed to find three signals of crashed vessels in the area.

The first was of the Chandler , one of his shuttles, where they found twenty-three survivors. The second was of another shuttle, which was more damaged and only had five survivors. After salvaging it for supplies, Raynor found the source of the third signal; an escape pod from one of Duke's ships. He entered it and found a survivor, who told Raynor he was a scientist from the Amerigo, and that Kerrigan had stolen the Ghost Program files so she could learn about the conditioning process.

After that, the scientist died. After taking the supplies from the escape pod, Raynor gathered everyone around the Chandler, where they set up base camp. Repairing the shuttle was not an option as they did not have the parts, and communication with the Protoss was, at the time, out of the question. Encounters with the Protoss Edit Jim Raynor wandered alone from his troops, occasionally plagued by visions from Kerrigan. As he wandered, he saw a protoss ship land, and Tassadar and his troops leaving it.

Both of them had teamed up a few months before, but Tassadar had also attacked his ships.

StarCraft II: Flashpoint

The two quickly confronted one another and after an argument by Raynor on what the Executor did, Tassadar then asked the terran to seek out Kerrigan and gather intel. Raynor then notified his camp of the protoss presence and ordered them to ignore and not assault them. After that conversation with Tassadar, Raynor dreamed of Kerrigan again. Now, however, the dreams were pleasant; they showed him and Kerrigan as human civilians. He would also have multiple dreams, some of which showed him what Kerrigan was planning.

After a while, Tassadar headed off somewhere and Raynor decided to follow.

While he followed, Raynor reconsidered whether the protoss would help them get off-planet or at least send a distress call. Soon, Tassadar made his way to a crater where Kerrigan herself awaited. Raynor decided to have a closer look and suddenly, he received a vision from Kerrigan once more.

The Queen of Blades was discussing with the cerebrate about the protoss' arrival. After that conversation, she leaped out of the crater to confront Tassadar—and detect Raynor's presence although she did not reveal him. After a short conversation, as both of their reinforcements arrived as well, the two sparred. In the middle of the battle, the protoss fled.

As Kerrigan ordered her brood to pursue them, one overlord remained; it was that of Zasz. He wanted Kerrigan to reconsider her decision, but her mind was made up. As she then killed the overlord and went to follow her brood, Raynor on the other hand decided to return to the camp.

Back at camp, things were going well as despite the planet's 'inhospitality', there was water to drink, and rodents and mushrooms to eat. Eventually, Raynor left again to track down Tassadar and his protoss forces. Eventually, he located their camp and observed them from afar. After watching them ambush a horde of zerg, Kerrigan arrived but the protoss eluded her once more. As Raynor resumed his search, he saw another protoss ship land and deploy its forces.

Obviously, this wasn't Tassadar's and since Raynor couldn't find the templar, he decided to follow these protoss. They made their way to a cave and this happened to lead to Zasz's chamber. As the cerebrate ranted about Kerrigan's insubordination, the "dark protoss" made their way in. Zasz detected their presence and prepared to defend himself. The protoss leader then revealed his presence and introduced himself as Zeratul.

He told the cerebrate that he knew of Kerrigan's weakness and Zasz was eager to know. As Zeratul approached, he then suddenly executed Zasz, rendering the Garm Brood insane. His task done, Zeratul left, his Dark Templar following him. Raynor returned to camp and told his sergeants about this new information. After he assured them the protoss were not gonna attack the camp, he left the next day to find them.

After a long search, he spotted Kerrigan and an overlord linked to Daggoth. He "overheard" their conversation as Daggoth told about Zasz's death and the Overmind's silence.

Daggoth then told Kerrigan to deal with the Garm, but she refused, preferring to hunt down the protoss.

StarCraft: Liberty's Crusade PDF

Instead, she told Daggoth to destroy the Garm as his brood was closer, and then destroy Tassadar's ship. Kerrigan went on her way and Raynor followed. Eventually, she found Tassadar again and they and their forces faced each other in battle. The battle almost went in Kerrigan's favor but Raynor managed to tip the scales against her favor, allowing for the protoss to escape. As Kerrigan resumed her pursuit for Tassadar, she encountered Zeratul and was able to detect him and his Dark Templar.

Zeratul delivered a prophecy to her, and then they dueled She managed to defeat him, but he and the Dark Templar escaped her grasp. She then called up her brood, almost discovering Raynor's hiding place.

He was 'saved' by Daggoth's arrival with his message that he has destroyed two protoss ships Tassadar's and Zeratul's. The Overmind then 'came', discovering the whereabouts of the protoss homeworld of Aiur.

Kerrigan offered to remain behind to eliminate the stranded protoss and the Overmind approved. Once they left, Raynor quickly returned to the base camp. Uneasy Alliance Edit At the base camp, he told his sergeants what he learnt and told them to get ready to break camp if Kerrigan's brood were to attack. He also told them about his considerations with allying with the protoss, despite how uncomfortable it was to them.

A week later, after a long search, Raynor, located Tassadar and his forces, and followed them all the way to…Zeratul and his dark templars. The two leaders confronted one another and, despite Zeratuls' reasoning, their forces clashed.

Tassadar struck with rage, while Zeratul maintained his composure and stopped the former's blows, lecturing him all the while. Eventually, only the two templars were still fighting, their forces and Raynor stopping to watch. Suddenly, Raynor detected the Swarm coming and knew that if he didn't warn them, the protoss would fall.

StarCraft - BD4 - Queen of Blades (en)

He made his presence known, and just as the protoss unsheathed their blades on him, the zerg were upon them. Raynor tried to persuade Tassadar to retreat, but the templar didn't answer, so he turned to Zeratul and the dark templar agreed. In the midst of the fight, Zeratul took a mutalisk's attack for Tassadar, gaining a little trust. As they began to retreat, Kerrigan arrived and told them that the Swarm was headed for Aiur, thanks to Zeratul; when he slew Zasz, the Overmind read his mind, learning the world's location.

Eventually the zerg left the planet, using a rift through warp space. Raynor's forces fled the area of Tarsonis, but they lacked long-term transport. He planned to go on his own, but instead he had a small army behind him.

General Edmund Duke was waiting for him there in the Hyperion along with a fleet. Raynor's forces used the dockyard's equipment to grapple and capture the Hyperion.

They then left with it and a dozen other vessels. Meanwhile, former reporter Michael Liberty was spreading propaganda which was favorable to Jim Raynor to counter Mengsk's false rumors; Liberty referred to Raynor as "the hero of Antiga Prime ", which he thought of as bunk, just like Mengsk's charges against him, save for the raid.

Raynor's second in command, the young Matt Horner , used Raynor's descriptions of his visions to track Kerrigan's location - the world of Char. Without revealing these visions to anyone, Raynor announced that he believed the zerg were holding prisoners on this world, and they would try to rescue them. Duke's fleet was smaller: with two carriers of ground troops, one cargo vessel, one science vessel and only Norad III armed for space warfare. Conversation with Duke revealed that Duke was here for the same reasons as Raynor was, and that he had sent troops down to the surface.

However, these troops couldn't even defend their own landing point; there were too many zerg down there. Raynor sent down shuttles from all his ships to the surface, and his troops searched for the zerg, which were hiding in tunnels.

Raynor led his troops into a large tunnel and used his psychic connection with Kerrigan to navigate, losing a few troops on the way. They were spotted by a strange massive eye , and after it was destroyed, the battle was on. Raynor's troops took losses but eventually reached a chamber which was a breeding ground.

There the chrysalis lay. Seeing the terrans, the two cerebrates attempted to defend it. Raynor was able to "hear" their orders and pressed forward as his troops held off the zerg. Just as he reached the chrysalis, it burst open, revealing Kerrigan, now the Queen of Blades. After disposing of the rest of the terrans in the chamber, leaving Raynor on his own, she ordered the zerg to leave them and the two had a short conversation.

After that, Kerrigan disappeared, leaving Raynor alone. Heavily outnumbered, he returned to what's left of his team outside the chamber and ordered a retreat. Infiltration Edit After leaving the caves a different way from where they came in , Raynor and his troops made it to their base camp, only to find his shuttles missing, as Kerrigan had taken control of them in order to board his and Duke's ships.

Kerrigan herself boarded the Amerigo. Raynor was able to warn Horner aboard the Hyperion, who then initiated a blind warp jump in order to escape. Once she was gone, out of desperation, Raynor called for Duke and asked him for assistance, but the Norad III and one other ship also made an emergency jump, leaving Raynor behind.

This was when the protoss struck. They destroyed all the terran vessels in the area, attacking even the lifepods , leaving a very angry Raynor along with the few terrans he had left with him stranded on Char, days away from the nearest world. Raynor managed to find three signals of crashed vessels in the area. The first was of the Chandler , one of his shuttles, where they found twenty-three survivors.

The second was of another shuttle, which was more damaged and only had five survivors. After salvaging it for supplies, Raynor found the source of the third signal; an escape pod from one of Duke's ships.

He entered it and found a survivor, who told Raynor he was a scientist from the Amerigo, and that Kerrigan had stolen the Ghost Program files so she could learn about the conditioning process. After that, the scientist died. After taking the supplies from the escape pod, Raynor gathered everyone around the Chandler, where they set up base camp.

Repairing the shuttle was not an option as they did not have the parts, and communication with the Protoss was, at the time, out of the question. Encounters with the Protoss Edit Jim Raynor wandered alone from his troops, occasionally plagued by visions from Kerrigan.

StarCraft: Queen of Blades

As he wandered, he saw a protoss ship land, and Tassadar and his troops leaving it. Both of them had teamed up a few months before, but Tassadar had also attacked his ships. The two quickly confronted one another and after an argument by Raynor on what the Executor did, Tassadar then asked the terran to seek out Kerrigan and gather intel. Raynor then notified his camp of the protoss presence and ordered them to ignore and not assault them.

After that conversation with Tassadar, Raynor dreamed of Kerrigan again. Now, however, the dreams were pleasant; they showed him and Kerrigan as human civilians. He would also have multiple dreams, some of which showed him what Kerrigan was planning. After a while, Tassadar headed off somewhere and Raynor decided to follow.

While he followed, Raynor reconsidered whether the protoss would help them get off-planet or at least send a distress call. Soon, Tassadar made his way to a crater where Kerrigan herself awaited.

Raynor decided to have a closer look and suddenly, he received a vision from Kerrigan once more. The Queen of Blades was discussing with the cerebrate about the protoss' arrival. After that conversation, she leaped out of the crater to confront Tassadar—and detect Raynor's presence although she did not reveal him.

After a short conversation, as both of their reinforcements arrived as well, the two sparred. In the middle of the battle, the protoss fled. As Kerrigan ordered her brood to pursue them, one overlord remained; it was that of Zasz. He wanted Kerrigan to reconsider her decision, but her mind was made up. As she then killed the overlord and went to follow her brood, Raynor on the other hand decided to return to the camp.

Back at camp, things were going well as despite the planet's 'inhospitality', there was water to drink, and rodents and mushrooms to eat. Eventually, Raynor left again to track down Tassadar and his protoss forces. Eventually, he located their camp and observed them from afar. After watching them ambush a horde of zerg, Kerrigan arrived but the protoss eluded her once more. As Raynor resumed his search, he saw another protoss ship land and deploy its forces.

Obviously, this wasn't Tassadar's and since Raynor couldn't find the templar, he decided to follow these protoss. They made their way to a cave and this happened to lead to Zasz's chamber. As the cerebrate ranted about Kerrigan's insubordination, the "dark protoss" made their way in.

Zasz detected their presence and prepared to defend himself. The protoss leader then revealed his presence and introduced himself as Zeratul. He told the cerebrate that he knew of Kerrigan's weakness and Zasz was eager to know.

As Zeratul approached, he then suddenly executed Zasz, rendering the Garm Brood insane. His task done, Zeratul left, his Dark Templar following him. Raynor returned to camp and told his sergeants about this new information. After he assured them the protoss were not gonna attack the camp, he left the next day to find them. After a long search, he spotted Kerrigan and an overlord linked to Daggoth. He "overheard" their conversation as Daggoth told about Zasz's death and the Overmind's silence.

Daggoth then told Kerrigan to deal with the Garm, but she refused, preferring to hunt down the protoss. Instead, she told Daggoth to destroy the Garm as his brood was closer, and then destroy Tassadar's ship. Kerrigan went on her way and Raynor followed.

Eventually, she found Tassadar again and they and their forces faced each other in battle. The battle almost went in Kerrigan's favor but Raynor managed to tip the scales against her favor, allowing for the protoss to escape. As Kerrigan resumed her pursuit for Tassadar, she encountered Zeratul and was able to detect him and his Dark Templar. Zeratul delivered a prophecy to her, and then they dueled She managed to defeat him, but he and the Dark Templar escaped her grasp.

She then called up her brood, almost discovering Raynor's hiding place. He was 'saved' by Daggoth's arrival with his message that he has destroyed two protoss ships Tassadar's and Zeratul's. The Overmind then 'came', discovering the whereabouts of the protoss homeworld of Aiur.

Kerrigan offered to remain behind to eliminate the stranded protoss and the Overmind approved.

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